Title: DragonAge 2
Release Date: February
2011
Price:around $18.00
My friend bought
DA2 from Amazon. Then she began to rave about it. I mean, seriously
rave. Eventually, I wanted to know what all the fuss was about. So
she let me borrow the game, and give it a try. I have so many good
things and a few bad, to say about this game. (I have an entire
rant devoted to Orsino. Seriously, Orsino what the hell? Also, I have
a second rant devoted to my character's friends and proposed love interests. Why
am I friends with all these dysfunctional people, much less
encouraged to be in relationships with them? Why do they play cards
and have beers with each other, but whenever I turn up its all “Wah
wah, help me Hawke. I'm needy and in pain, and no one understands me”? When is it Hawke's turn for cards and beer?)
But most of those
things have already been said before, by a ton of people. I really am
arriving late to the debate this time. So, I'm going to hold off on
saying everything I want to about this game (since that blog post
would be epic-novel length) and focus on one aspect of it instead;
Aveline.
Since Anita
Sarkeesian's kickstarter project aimed at exploring the depiction of
women in games, and the forceful backlash that project received, I've
been paying more attention to the female NPC's in the games I enjoy.
Sometimes, I wish I weren't. (For more on Sarkeesian's project, go here).
I'm not going to
make the ludicrous claim that I never noticed the objectification of
women in the games I enjoy until now. I would have had to have been
playing these games with my eyes closed and wearing ear plugs in
order to avoid this. Sure, Ivy in Soul Calibur is a ridiculous
dominatrix-character wearing an outfit that I have trouble believing
she could easily sit down in much less fight in (seriously, her boobs
should be springing free of her costume every time she turns around.
. . or is it not really costume but simply a thick coat of paint?).
Don't worry, her left arm is totally protected from attack.
And the outfit
made primarily out of hair in Bayonetta that can become more or less
revealing depending on your combat choices makes me cringe when I
think about it. The list of female characters I was ignoring could
basically go on forever.
Want to save some money? Just wear your own hair.
But I did begin to
willfully ignore it. Often, it seemed that the only way I could enjoy
the games I wanted to play was to imaginatively put on blinders and
play the game without paying attention to character depiction.
I'm also not going
to make the claim that female characters are the only ludicrous
characters in video games (Soul Calibur, I'm looking at you again).
I think this picture speaks for itself. I'm just not sure what it's saying.
Nor, here, am I
going to discuss how and why the objectification of women in games is
or might be different from other ludicrous depictions of male
characters. I have not conducted a study of this material, (as
Sarkeesian is planning to do) and can in no way claim to be an expert
here, or even widely informed. I am speaking of my own gaming
experience only.
But I do want to
talk about Aveline. Because, seriously, I love this character. She
was like a breath of fresh air to me. My main character first meets
Aveline and her husband fighting for their lives against the blight
in Lothering. Shortly after the battle, it becomes apparent that
Avenline's husband is dying, and needs to be put out of his misery. I
could choose to do this myself, but it felt awkward to make such an
offer when I barely knew these two people, so I left it up to her.
She killed her own husband to spare him the pain of dying as a result
of the blight, in a move that was both strong and heart-aching.
Unlike other
female characters in the Dragon Age
storyline, Aveline is fully clothed.
What happened to Morrigan's shirt?
Aveline also looks like a warrior. She's dressed for battle. Not only do
I not fear that her boobs might fly out of her armor at a moment's
notice, I also do not fear that a sword will simply slice through her
exposed flesh. There isn't any exposed flesh. Aveline is not here to
be sexy, or enticing, or flirty. She means business. She is here to
fight, and kill if necessary.
But, and here's where things got interesting for me, I would not say
that Aveline is simply a man-with-tits warrior. There is always a
risk when one writes a woman-warrior that one will simply end up with
a stereo-typical warrior-male in a woman-shaped body. But Aveline, somehow,
manages to avoid this. She is not a man, she is definitely a woman.
She is also not the tough-but-brittle female warrior figure that one
often sees. She isn't simply out to prove herself as tough as any
man. In fact, the issue of her sex rarely comes up in her decisions
to pursue the career she does. She likes being a guard. Maintaining
law and order is important to her sense of identity and purpose. She is also secure in her sense of self, at least most
of the time.
One of the funniest quests in the game is Aveline's
Companion Quest where Aveline, very shyly and awkwardly, asks for
Hawke's help in courting a man. She has flaws, just as much as she
has strengths. She's not a sex symbol or a stereotypical
out-for-blood warrior. Rather than being a flat one-dimensional character, either portrayed exclusively through sexuality or blood-lust, Aveline is complex. She's a fully rounded woman. She is also
(which amounts to saying the same thing) a fully rounded human being.
Having discussed female NPC's with other gaming friends, I know that
Aveline is far from being an exception. However, I don't believe she
is the norm either. And so I love Aveline for being strong, smart,
funny, compassionate, kind, and vulnerable. I love her for being a
female character that I can understand and identify with. I love her
because when I'm playing DA2 with Aveline, I don't have to
set part of my mind to willfully ignore her attire and mannerisms.
She isn't trying to catch my eye with a flash of cleavage, and she
isn't trying to seduce me. As a result, I can simply enjoy the game.